Rextree Campaign V2wiki

Dayna

Summary

Dayna is a player in this Dungeon World campaign who controls the paladin character Vasso. Dayna demonstrates strong engagement with both the mechanical and narrative aspects of the game, asking specific questions about character equipment and dice rolls while delivering passionate, detailed descriptions of Vasso's actions in combat. Dayna maintains an active presence in both roleplay and meta-game conversations, frequently sharing personal anecdotes and participating in table banter with fellow players Brad, Erin, and GM Shawn.

Outside the campaign, Dayna lives in Vancouver with Brad and works at an engineering company with approximately 200 employees including co-ops that was recently acquired by Danaher, a pharmaceutical conglomerate. The workplace has a dedicated birthday channel to handle birthday wishes among the large staff. Dayna is a former sommelier who worked at the Strathcona Hotel (referred to as "the Strath") and previously worked with portfolios and with "the Anakers." Dayna has life insurance with a mother and sister as beneficiaries, describes being picky about food while liking fancy things (a characterization Brad confirms as "very picky"), and previously worked at a coffee shop where a customer once offered vials of royal jelly that Dayna mistrusted. Dayna relies on computers and Brad for mathematical tasks in current work, having learned math very early in childhood but giving up on it equally early. Dayna's mother lives in Prince George and recently sold a house there. Dayna has Danish heritage through her grandfather, who owned and ran the Bulkley Valley Creamery in northern British Columbia.

Playing Style

Dayna brings detailed emotional roleplay to Vasso, consistently portraying internal conflict between fear and bravery. When Vasso encounters the Sniff Lord, Dayna describes the character as "trying to seem like he's brave" while "freaking out", including physical manifestations like squealing, curling up, and screaming. Dayna adds vivid character details, describing Vasso as "trying to be the biggest, baddest wall ever" while simultaneously being terrified and urinating slightly, muttering affirmations like "I've got this, I've got this."

Dayna actively engages with game mechanics, asking clarifying questions about rolls and moves during combat. When opportunities arise for creative problem-solving, Dayna suggests using available items like throwing a dead goose down a hallway as a distraction, and quickly identifies resources like rope in the traveler's kit for hog-tying. Dayna demonstrates understanding of cooking terminology when clarifying that rendering means "separating fat from other components."

The player shows interest in collaborative play, asking "how should I aid in this case?" when fighting alongside others, and engages thoughtfully with character development questions about whether Vasso's heart softens after events. Dayna roleplays Vasso's guilt and compassion, having the character monologue "about how bad he feels to everyone" and exploring the character's developing empathy.

  • Dayna demonstrates attention to character spirituality and growth, selecting spells like Magic Weapon and Bless to reflect Vasso's divine connection and describing how the character has been practicing prayers: "I've been, like, practicing some of my prayers because I feel like every time I'm doing prayers, like, I'm. I'm kind of, like, really getting touched by my God, you know?"

  • Dayna shows collaborative tendencies, often checking in with other players about group decisions and expressing concern for party members. When Sucks is grabbed by vines, Dayna portrays Vasso as caught between helping different party members: "Vasso right now is just like doing that weird thing where he's like going, like turning towards. Turning towards Sucks, turning back towards you and Sophia and going back and forth because he does not know what to do."

  • Dayna maintains character authenticity while discovering new mechanical abilities, as demonstrated when learning Vasso has the Guidance spell but keeping the character unaware he's casting magic rather than simply receiving divine communication

  • Dayna uses cultural and aesthetic references to communicate character development, incorporating details like My Chemical Romance and charcoal eyeshadow to convey Vasso's emotional state

  • Character motivation framing: Dayna provides out-of-character context for Vasso's emotional state and decision-making, such as explaining the character's confidence from new equipment or justifying confrontational choices with clear narrative reasoning, creating a blend of mechanical execution and collaborative storytelling.

  • Live Research: Conducts real-time research during sessions, searching for articles and sources to share with the group, such as discovering tech journalism about Bradacon on Lifehacker and other sites

  • Character Knowledge Application: Draws on Vasso's established background to provide in-fiction expertise, such as explaining how living wood prosthetics work based on commune experience

  • Strategic Thinking: Contributes tactical suggestions during planning discussions, such as proposing the group could "prey on" opponents' weaknesses

  • System Design Commentary: Dayna offers thoughtful observations about RPG accessibility and game design, noting that visual and audio cues help new players "get into a story quicker" and appreciating Dungeon World's streamlined mechanics that don't require "a million pieces of dice."

  • Improvisational voice work: Demonstrates confidence in vocal mimicry, successfully impersonating Five Fingers through Vasso's communication device by claiming ability to "do his voice because I'm really good at imitating."

  • Attention to verisimilitude: Adds small realistic details to actions, such as placing a blanket on an unconscious guard "so it looks like he just went to sleep in the wrong bed" rather than leaving obvious evidence of conflict.

History

Session 3

During end-of-session mechanics discussion, Dayna evaluates whether Vasso fulfilled the good alignment requirement, agreeing that Vasso endangered himself to protect weaker party members like Monster and Sucks. When discussing bond resolution, Dayna decides that Vasso still has much to learn from Safia and the bond should not be resolved yet, noting "Safiya is Safi, brave soul. I have much to learn from her." Dayna confirms that the bond regarding Sucks's misguided behavior remains unresolved and states "I still trust them" regarding both Katniss and Safia.

Dayna participates in character advancement discussions, considering whether to take Exterminatus as a move, noting "it kind of plays into Vasso's general guilt" and "I just think that would be interesting story wise." When discussing philosophical development, Dayna predicts "Vaso is going to become that really, really annoying philosophical guy," explaining the shift as Vasso gaining "a deep sense of pity of things that I'm scared of now" and "more empathy, maybe," then adding context: "Yeah, makes sense. We're hormonal teenagers."

Dayna shows concern about game mechanics affecting character concept, asking whether a mask would fit on Vasso's face given the character's established limitations, expressing attachment to the existing character element: "I'm quite attached to it. Like, I don't know if I would actually take it off because my thing."

During the session, Dayna consumes enough candy to remark "I have so many candies, I'm eating them slow" and later "There's a lot. I feel a little bit funny now. My tongue feels a little raw."

Episode: "Session 4"

In Session 4, Dayna guides Vasso through The Frozen Nilik Investigation, demonstrating both mechanical engagement and compassionate roleplay. When the party debates pursuing a mysterious fleeing creature, Dayna advocates for helping: "So it sounds like this might be somebody that actually needs our help," describing the situation as "somebody that's hurt or scared." During the encounter with The Frozen Blob, Dayna proposes a creative solution—suggesting the party "start swaying to Kate Bush" to invite the creature to dance—and successfully rolls an 11 on a defy danger charisma check. Afterward, Dayna notes: "We've been here a while and Vasso is highly attached to this thing now."

Throughout the session, Dayna emphasizes Vasso's moral convictions in negotiation scenes, insisting: "We didn't steal it. We took it so that way we can return it to the rightful owners," and advocating for fair payment: "For me and my friends, we believe we should be paid a fair and righteous rate for this strenuous task of being escorts," then adding out-of-character, "I'm just trying to help my bros out." Dayna also asks specific mechanical questions, noting that Vasso hasn't done many charisma-based rolls yet and seeking clarification on modifiers.

During the end-of-session alignment check, Dayna discusses how Vasso fulfilled the good alignment requirement by running into danger to protect someone weaker, and resolves Vasso's bond about Sucks's misguided behavior. Dayna acknowledges Sucks Benedict's growth in not immediately attacking the blob: "Also, I contributed to the whole geese thing. It was confusing. It was a hard time." When selecting a new spell through Divine Favor, Dayna considers multiple options including Commune, speak with dead, detect alignment, and magic weapon, noting the flexibility of certain choices for Vasso's continued development as a cleric of the Earth Mother.

Out-of-character, Dayna participates actively in table banter, defending Brad's character as "sinister but not malicious," explaining Brad's tradition of giving alcohol to his younger brother as a group effort, and engaging in pop culture discussions about Bob Newhart's filmography. Throughout the session, Dayna receives multiple popcorn deliveries and confirms that all of Vasso's adventuring gear has been used.

Episode: "Session 5"

Dayna begins the session sharing childhood memories during pre-session setup, describing learning to write, read, and do math very early due to having an older sister three years senior. Dayna notes: "I also learned math really, really early. Like, too early. To the point where I gave up early as well." In current work, Dayna relies on computers and Brad for mathematical tasks. Dayna also recounts climbing under the family dining room table at age 3-4 to eat spoonfuls of sugar from the sugar bowl, adding the detail of carving a name into the table's underside.

During the shopping phase, Dayna decides against purchasing upgraded footwear for Vasso despite the character wearing mismatched armor and "basically... wearing, like, flip flops," considering weaving shoes instead. When the party encounters Goober, Dayna participates in naming discussions and expresses concern for the creature's safety: "I feel like Goober is one of our best friends now, and we shouldn't put him into danger." Dayna takes responsibility for navigation during the journey, rolling a 7 on the navigation check.

In combat with the Gordian, Dayna delivers passionate and visceral descriptions of Vasso's actions. When describing the killing blow, Dayna notes specific tactical details about two-handing the weapon after losing the shield "somewhere back in the maze," portraying Vasso as "enraged, obviously. Covered in goo," and describing how the paladin "basically sword and the stoned this thing" by stabbing deep into the pumpkin stalk. After Vasso takes a bloody lip during the fight, Dayna demonstrates concern for character consistency, asking: "But do I look cute still?"

Dayna shares a real-world parallel to an in-game discussion of Ice France, describing visiting the Paris Zoo with Justin to see raccoons: "We went to the Paris Zoo and to see the raccoons. It was a real thing." Throughout the session, Dayna engages in humorous banter, participating in jokes about being ranked sixth on Sucks's friends list and discussing the moisturizing effects of pumpkin goo making Vasso "look a little bit like a ginger."

Episode: "Session 6"

Dayna opens the session managing Vasso's inventory, clarifying "I'm holding, like, the statue and, like, the other heavy things." During extended out-of-character conversation, Dayna shares recent personal experiences, including going outside during summer and being chased by a raccoon, apartment heating issues that left the interior warmer than outside, and details about the company acquisition by Danaher pharmaceutical conglomerate ("We're pharma bros now, as I've been told"). Dayna also discusses bubble tea preferences—black milk tea "with boba, but like half sweet usually"—and mentions having "multiple bags of Oreos" on the desk.

Dayna positions Vasso as the party's diplomatic face when they encounter a wandering traveler, having the character greet him warmly and laugh along with jokes. When Cat becomes trapped in sweaters, Dayna proposes practical solutions through Vasso. During technical discussions about Goober's configurations, Dayna roleplays Vasso as pretending to understand because "he doesn't want to feel like he's the dumb guy," noting the character "knows that numbers are a thing probably, but like, and that numbers happen, but like the whole, like, oh, config the numbers. La da da da da."

The session's pivotal moment comes when Dayna makes the consequential decision to have Vasso interfere with Cat's attack on Nick Silver, explaining "I guess Vaso is gonna interfere because I have not read anything bad about this dude" and rolling a 9. After Nick Silver throws Cat to the ground in response, Dayna has Vasso invoke the "I am the law" move with "the authority of not being mean to children," yelling "For the children!" and rolling a 10 to successfully compel Nick Silver to stop. Following this confrontation, Dayna expresses Vasso's moral confusion: "I don't know how I'm supposed to, like, stand up for my, My, my bros if we're doing opposite things all the time. Because I get real confused." During a meditation scene, Dayna selects spells for Vasso, choosing Magic Weapon and Sanctuary "because I'm being blissful. And Sanctuary is nice," and describes the character's connection to nature.

Episode: "Session 7"

Dayna portrays Vasso's emotional transformation following his discovery of lies about the Basilisk, developing the character's darker aesthetic and more cynical outlook. Dayna describes Vasso as wearing charcoal eyeshadow and listening to My Chemical Romance on repeat, adding visual and cultural touchstones to convey the paladin's depression. When Sucks Benedict asks about Vasso's mood, Dayna delivers the line: "Shall we. Shall we go? Because, like, what else is there to live for now? So who cares?"

During tactical planning, Dayna suggests using The Dried-Up Canal's smuggling entrance to infiltrate New Smoke, demonstrating engagement with environmental details established in previous sessions. When Vasso prays to Mother Earth for guidance, Dayna rolls a six, then requests Kat join the prayer, asking "Are you praying with me, maybe holding my hand and praying with me?" Dayna describes Vasso's emotional response: "His eyes are tearing up a little bit because he feels like sucks isn't supporting him." After successfully receiving divine guidance through the Guidance spell—which Dayna discovers Vasso possesses but the character doesn't understand—Dayna notes "I can barely register the insight there, but you can see a little bit of a sparkle coming back to Vasso's eyes."

When the party climbs from the Underground Drainage System into the chaotic fight at New Smoke, Dayna decides to use Vasso's "I am the law" ability, having the paladin call out "hey, everyone, stop in the name of all that is good." After the Pine Cone Man orders everyone back down, Dayna immediately complies: "Yeah, we're going back into the hole, guys."

During the negotiation with Safia, Dayna portrays Vasso's internal conflict over Sucks Benedict's lies. Dayna describes the character as "starting to, like, look dark in his eyes again" and "completely glaring at. Sucks, but he doesn't want to throw him under the bus." When Sucks Benedict lies about conducting business, Dayna has Vasso "slowly shakes his head. No" and notes "Vaso didn't say that because that would be a lie," demonstrating Dayna's commitment to Vasso's moral development. In out-of-character discussion, Dayna defends Nick Silver, arguing "he didn't hurt us in the end. He just froze us." Dayna also participates in social conversations about being "in a feud with the Starbucks by our house" with Brad and having saffron in the spice cabinet.

Episode: "Session 8"

During Session 8, Dayna navigates both shopping and confrontation as Vasso. The session opens with Dayna discussing disrupted sleep patterns from getting up early and going to sleep late, resulting in napping that compounds the problem. When conversation turns to wine, Dayna's sommelier background surfaces with an explanation that Malbec is a French grape mostly cultivated in Argentina, noting that current work demands exceed those from sommelier days: "I definitely work more now than I did then." Dayna also shares childhood memories of non-alcoholic cider, recalling friends pretending to be drunk from 0.05% alcohol content beverages.

In the market shopping sequence, Dayna actively seeks new footwear for Vasso, explaining the character's mismatched equipment situation. When finding armored shoes, Dayna commits enthusiastically to the purchase: "Oh, I Love that. Hey, yeah. 10 coins pumped." This investment reflects both mechanical optimization and character development, as Vasso's confidence becomes tied to the new gear.

The session's key moment arrives when Vasso confronts guards harassing a woman. Dayna frames the decision with clear character motivation, explaining Vasso's emotional state during the guard confrontation: "Vasso is feeling really cool with his nice new shoes, and he's feeling confident, and he knows this is the right thing to do." When questioned about starting the confrontation, Dayna justifies the action: "It wasn't for no reason. The lady looked sad." Dayna rolls a 7 on the I am the law move, achieving a 9 with the +2 modifier, which Safia's aid pushes to 10. Following the confrontation, Dayna seeks clarification about the campaign's moral landscape, asking "Wait, but were those guards the baddies?" and suggesting the group watch for "weird hustler guys that are making everybody sad." Throughout the session, Dayna punctuates gameplay with casual observations like "Do you think that Chicago Bean gets cleaned regularly?" that contribute to the table's relaxed atmosphere.

Episode: "Session 9"

During Session 9, Dayna introduced Brad's Family Wishlist website to the group, explaining its functionality: "there's this really cool website that people can use that's called the familywishlist.com." Dayna detailed how the system allows users to create wish lists with restaurant links and reservable items, noting that Brad "built that specifically for his family to use" and was "very surprised by the quantity of people" who signed up despite its family-oriented purpose. Dayna observed the interesting dynamic where Brad could technically access the backend to see gifts being purchased for him, though he claimed never to have done so.

Dayna conducted live research into Bradacon during the session, discovering and reading aloud from tech journalism: "I just found two like posts, like article posts about Braticon from 2008 and this one guy... he ends saying, we previously posted a similar tool, but Bradacon's wider range, wider file range and two step process make it a great bookmark for anyone fixing a desktop or personalizing a file package." Dayna found these articles on Lifehacker and jakart.com, and also discovered that someone named Daryl Owens had pinned Brad's website on Pinterest. Dayna noted finding references to someone named "Jeraime" who apparently recommended Bradacon, though Brad didn't know who that was.

Out of character, Dayna discussed an upcoming trip to Prince George to help Dayna's mother prepare a sold house for possession, expressing reluctance about potential conversations: "I expect my mom's gonna be like, oh, but don't you want this? What if I just put this in storage for you? Dana? Like, no, that's not gonna happen." Dayna revealed extensive media consumption habits—having watched all five Twilight movies, all Harry Potter films, all three 50 Shades movies, and the Bridgerton series four times, including watching it twice in a row initially. Dayna expressed preference for "the artist brother" in Bridgerton, "the one that was the artist that was chilling with the people with the open relationships and whatnot in their party house," while criticizing the eldest brother's patriarchal personality. Dayna also discussed gardening efforts with Brad, expressing concern about habanero and yellow lemon plants during a four-day absence and describing a difficult horticultural decision: "Yeah, it was scary. I didn't feel very happy about it because I destroyed the cute flowers and made me sad. But, you know, you gotta kill."

In-character, Dayna provided crucial knowledge about living wood prosthetics from Vasso's commune background, helping Sucks understand how to control the branch attachment. Dayna distinguished Vasso's circlet from other magical items, explaining: "It's different. Mine is a symbol of my faith and how Earth Mother responds to my Obedience and my resolution." When discussing the vibrations of different divine connections, Dayna clarified: "the Earth Mother, but the limbs are, like, deeper." Dayna also referenced Vasso's alignment requirement: "Endanger yourself to protect someone weaker than you. I don't think I did that this time." Dayna participated in strategic discussions about approaching The Guards, suggesting "I think we could prey on it" when discussing how to handle a confrontation.

Episode: "Session 10"

During Session 10, Dayna shares extensive family history, revealing Danish heritage through her grandfather who owned and ran the Bulkley Valley Creamery in northern British Columbia after immigrating. She explains that her grandmother became pregnant after "hooking up" with this military pilot while her actual boyfriend was away at war, and that her grandfather's parents "disowned him because he married a Danish woman" despite being only generations removed from Britain. The creamery has since been converted into a bed and breakfast with a framed tribute to Dayna's grandfather. She possesses various family heirlooms including drawings, a finished carved mask and an unfinished one (which she finds "very goth, kind of creepy" because "he couldn't finish this"), noting that "the ladies in my family are very into, like, knowing what everything is." Some of her grandfather's tools and creamery boxes were donated to the Northern BC Museum. She also mentions receiving a stuffed koala made from actual koala skin from her great-grandfather, later eaten by one of her mother's dogs.

Dayna describes her engineering company workplace culture in detail, explaining that "most people that work at the company had never had a job before because they're all people that finish...their first job. So they're still like, riding on that high of being supposed to be, like, playing pretty much." She recounts follow-up details about the Szechuan Peppercorn Peanut Prank from a previous session, explaining the elaborate weekend preparation where she "sifted out all the peppercorns." The prank backfired when Vaheed, who was in on the scheme, ate the doctored peanuts instead of the intended target Shell. She also describes the iPod Touch Prank executed on Vaheed, where hidden iPods made bird noises for four months, causing him to say "I think I've got to get a doctor's appointment. I'm hearing things." Dayna notes that "He kept calling them chickens because he thought chickens were nesting on the roof." She mentions organizing a workplace rebellion at her current job that "finally worked after, like, two years."

Dayna participates actively in out-of-character discussions about RPG accessibility and game system design, observing that "for people that aren't used to playing RPGs or whatever, like, you have, like, sound effects or if you have, like, any visual cues or whatever, it kind of helps them get into a story quicker." She expresses appreciation for Dungeon World's streamlined approach: "That's one thing I really liked about it is it's like, oh, there's like. You don't have to have a million pieces of dice." During discussions about corporate team-building RPG events and business logistics for running games professionally, she suggests pricing structures: "You could do a system too. Like if you were actually wanting to like run games for money for like dedicated groups that weren't like corporate groups maybe necessarily, you could probably do like a starting fee which could be like, I don't know, five or six hundred dollars."

Episode: "Session 11"

In Session 11, Dayna employs Vasso in a successful deception during the party's infiltration of the Thunderhog compound. After knocking out a guard, Dayna has Vasso impersonate Five Fingers through the ear cuff communication device, creating a false emergency by claiming "there's something weird going on in the basement." Rolling two consecutive successful charisma checks (14 and 12), Dayna confidently states "I know how to do his voice because I'm really good at imitating," and describes the ear cuff's warmth as "like religious warmth," connecting the technology to Vasso's character concept.

Dayna demonstrates practical tactical thinking throughout the infiltration, asking logistical questions about whether guard uniforms would fit party members and tracking door positions in hallways. When Vasso encounters unconscious guards, Dayna describes concrete containment actions like dragging a guard into a cell and adding details such as putting "a blanket on the guy so it looks like he just went to sleep in the wrong bed." During the rescue operation, Dayna maintains focus on the mission objective, having Vasso "sneak past and rush to the lady's side and start untying her" when other characters become distracted, though Dayna pauses this action when Katniss intervenes.

Out of character, Dayna participates in the group's investigation of the guards' mapping activities, asking whether the map shows "three really close together" and questioning "How far is the organization's reach?" Dayna considers the mayor's potential complicity, asking "Do you think it's the mayor that's making them do it?" and observes "it's very possible that we may have been killing people and not knowing it" during the group's moral deliberation. Dayna also makes cultural references, identifying the guards' activities as "geocaching," comparing something to "the British Parliament," and discussing cockroaches surviving an apocalypse. Additionally, Dayna displays observational humor, joking that Five Fingers has "like, at least 10" fingers despite the name.

Last updated 8/24/2026

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