The Dungeons
Summary
The Dungeons are the lower level of the underground Thunderhogs facility. Prior to Session 11, the party used the dungeons to hide unconscious guards in cells. In Session 11, the location becomes instrumental in Vasso's tactical deception when he fabricates an emergency at the site to manipulate guard movements during the operation at The Assembly Hall.
Description
The Dungeons occupy the basement level of the Thunderhogs facility, beneath the main operational floors. The area contains multiple cells suitable for detaining prisoners. The facility's layout connects the dungeons to the rest of the building through hallways accessible from upper levels, allowing guards to respond quickly to reported incidents below.
History
Session 11
During the operation at The Assembly Hall, Vasso executes a deception using the Ear Cuff Communication Device. He transmits a false emergency over the network, claiming: "Hey, guys. Actually, sorry, I was being held up downstairs, but there's something weird going on in the basement."
The ruse succeeds in drawing Thunderhogs guards away from the assembly hall, as "you hear, like, people tramping down the hallways really quickly towards the dungeons." This tactical misdirection creates an opening for Five Fingers and Winslow to operate with reduced guard presence in their target area.
Notable Features
- Cells — Multiple holding cells where the party previously secured unconscious guards
- Network connectivity — Accessible via the Ear Cuff Communication Device system used by Thunderhogs personnel
- Underground access — Connected to upper facility levels through hallways that permit rapid guard response
- Strategic value — Remote enough from The Assembly Hall to serve as an effective diversion point