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Swineherd

Summary

The Swineherd is an immortal individual encountered by the party in Session 10 of the campaign. Unlike typical immortals, the Swineherd possesses a hereditary form of immortality—his entire family line shares this trait. His immortality manifests as immunity to disease and freedom from death by old age, though he remains vulnerable to violence and can be killed by other means. The party convinced the Swineherd to abandon his life in town and embark on a journey as a wandering hero, a decision they later came to regret, feeling they had "wasted an immortal" by sending him away. His departure left behind a house filled with magical items, including a wooden stick that transforms into a magical limb and two potions of unknown properties.

Appearance

The Swineherd lived in conditions of extreme filth and squalor. His dwelling was described as essentially an outhouse, with waste and refuse throughout the structure. The state of his home reflected his complete disregard for hygiene and bacteria—a logical attitude for someone immune to all disease. This immunity allowed him to live comfortably in conditions that would sicken or kill an ordinary person.

History

Session 10

In Session 10, the party encountered the Swineherd and learned of his unique immortal nature. During their interaction, they persuaded him to leave town permanently and take up the life of a wandering hero. After his departure, the party explored his abandoned residence and discovered several magical items among the filth, including a wooden stick capable of becoming a magical limb and two potions whose properties remain unknown. The party later expressed regret about their decision, with one member stating directly: "Yeah, we totally wasted an immortal."

The party learned that the Swineherd's immortality extends to his entire bloodline—a family trait rather than an individual blessing or curse. While he cannot die of old age or disease, he remains killable through violence, and speculation arose that he would "probably will be killed" given his new lifestyle as a wandering hero.

Key Attributes

  • Hereditary Immortality: The Swineherd and his entire family line are immortal, immune to disease and unable to die of old age
  • Mortal Vulnerability: Despite immortality, can be killed through violence or other direct means
  • Hygiene Indifference: Lived in an outhouse-like dwelling filled with filth, having no concern for bacteria due to disease immunity
  • Former Occupation: Kept swine before being convinced to abandon this life
  • Current Status: Wandering hero, convinced by the party to leave town forever
  • Possessions Left Behind: A wooden stick that becomes a magical limb, and two unidentified potions
  • Connections: Encountered by Cat, Safia, and Vasso

Last updated 8/24/2026

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