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Sanctuary

Summary

Sanctuary is a divine spell available to Vasso through his Cleric class in Dungeon World. The spell allows the caster to designate an area where no violent action can be taken by anyone present. During Session 6, Vasso prepares Sanctuary as part of his spell selection during his sunset communion in the pumpkin field, choosing it alongside Magic Weapon as the party approaches New Smoke.

The spell serves as a protective tool that creates a zone of enforced peace, reflecting Vasso's role as a defensive support character for the party.

Details

Sanctuary functions by setting out a designated area with specific protective properties. As Vasso explains, "as long as when you set out an area, nobody can take violent action in it." The spell provides two layers of awareness to the caster: any acts of malice trigger an alert to Vasso, and anyone entering the sanctified area with harmful intent is also detected.

The spell's detection mechanism extends beyond purely physical violence. During the session, the group discusses the spell's parameters, determining that "lying with malicious intent would probably count" as a triggering action, while lies told with benevolent intent—such as those meant to make someone feel better—would not register as malicious under the spell's detection.

This protective magic allows Vasso to create safe zones for negotiation, rest, or temporary refuge, making it particularly useful as the party prepares to enter potentially hostile territory near New Smoke.

History

Session 6

Vasso selects Sanctuary during his communion at sunset in the pumpkin field. He explains his choice by stating, "I'm choosing. I'm gonna keep Magic Weapon, but I'm also choosing Sanctuary because I'm being blissful." His decision to prepare this spell reflects both his emotional state after the day's events and his tactical consideration for what the party might need as they approach New Smoke.

The group takes time to clarify the spell's mechanics, establishing how its malice-detection feature would interact with different types of deception and harmful intent. This discussion helps define the spell's tactical applications for future use.

Last updated 8/23/2026

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